Posts Tagged ‘Lovecraft’

It’s not really something paranormal but it’s certainly interesting. Detected in 1997 by US National Oceanic and Atmospheric Administration (NOAA), The Bloop is an ultra-low frequency and powerful underwater noise. The sound seems consistent with the types of noises generated by icequakes, or large icebergs scraping the bottom of the ocean floor.

NOAA’s Dr Christopher Fox did  not feel that this was man-made, like a submarine, but there was speculation about how it could sound like a living creature. It was however louder than any living creature recorded and has now pretty much been identified as the icequake/scraping noise on the floor.

The Bloop has been used in popular culture too, in The Loch by Steve Allen the Bloop is used to describe the presence of the Loch Ness Monster.

One of the writers favourite suggestions is that it’s rough point of origin is that around the area suggested by H P Lovecraft as to where R’lyeh is situation. Cthulhu may have turned over in his sleep.

10th September 2013, saw the Frictional Games release of the second Amnesia instalment, following the initial success of the older Amnesia, The Dark Descent. Without going into the plot this writer will tell you that the Machine really is about Pigs, it’s not misleading there!

Essentially for the horror enthusiasts this game is a survival horror, you play the part of a rather wealthy British Gent who is trying to rescue his two children. The story takes the player through a series of underground chambers, creepy parts of the house, into the streets overrun with monsters and predominantly an exploration into the character’s sanity (or lack thereof).

A mixed reception has come from the players, original fans of the series have been said to feel that it was not as scary as the original, perhaps also that it did not have the same interactive level. Others felt that this was a wonderfully constructed exploration into fear.

So why did I pick this for a blog?

What the games hold, that many others perhaps have missed out on, is that unknown fear and the glimpses of the creatures in the dark. One of the things that keeps me as a gamer engaged with survival horror is the unknown fear. H P Lovecraft’s stories have engaged me for many years, and with this instalment of the game it seems well placed amongst that type of genre. The scientific horror seems well placed for fans of H G Wells or Mary Shelley’s Frankenstein. The game has monsters that are freakish and grotesque, their lumbering half man and half beast nature captures the essence of freak pretty well.

So for me, yes Machine For Pigs was a good game. Not the scariest thing I have ever played but again that’s something personal to each player. If you pick it up I hope you enjoy it, if you have already played it feel free to leave your comments.

Images taken from my playthrough on Steam.

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I’m a big fan of H P Lovecraft, and I am sure I don’t do that good a job of hiding it. It is because of the work he created and inspired, and more importantly, he continues to do so after his death.

Lovecraft is probably more famous for his ‘Cthulhu’ mythos than anything else. He was avid about sharing his creation, his world and the outer gods/strange beings that came with it. Thanks to Lovecraft we have role play games, computer games, shared horror stories, music, films and so many other inspirations.

His youth was marred by his mothers death, and at fourteen his grandfather died. His grandfather appeared to have the money in the family, he loved his hometown of Providence, Rhode Island, and despite never furnishing high school is a literary classic.

He married an older woman named Sonia Green, and due to her success in work he moved to New York. From letters and reflections in his stories it was evident he did not like it. His stories often reflect a writer who felt quite xenophobic and was happy to remain in his home town. His racism seemed to quell in later ages but perhaps he was more a man who felt out of place and time. He would have liked to have been a European a few centuries before his time?

His stories do not portray happy endings, often the reader in given tales of warning about delving too far for knowledge. The author of the tale might end up a victim of Arkham Asylum; or killing themselves, if they themselves had not been killed by a bizarre creature or situation unknown. His stories depict insanity, sickness, lack of control, fear and other scenario’s close to man’s fears and mortality.

His mother was an affectionate woman and his father went insane before his death. It is possible his father was suffering from syphilis, was this and her inspiration to his work?

I was lucky enough to visit the beautiful town of Providence, we even ventured down streets he most likely walked himself. We also ventured into Swan Point Cemetery, this was a fascinating place. The whole problem we faced was it was so big! We were there an hour before dark and so didn’t locate his grave. A wonderful place it’s worth a drive if you can get there, or a detour on a visit if you are nearby.

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It’s no secret I love to play games, I also love some of the little bits come along with it, and one of those little gems is the Children of Goldshire. Goldshire is the fictional settlement outside of the human city of Stormwind. The game is World of Warcraft and it’s a massive multi-player game.

There is one house with some particularly creepy children, at 7am server time they wander out around the Elwynn Forest and stop in pentagram formation. They despawn at 8pm server time and then come back again the following day.

They are also labelled Creepy Children or Demon Children of Goldshire, there are six of them and never go past where the river meets Mirror Lake. Their names are Cameron, John, Jose, Lisa, Dana and Aaron. Once they finish their little tour and stand in the bedroom a random sound will then be heard.

The sounds that can be heard are –

a banshee screaming, a ghoul’s call or C’thun (a god on the world based on the H P Lovecraft mythos) saying “You… will… die” or “Death is Close.” They all sound pretty creepy!

If you stand in the middle of the kids in the house and check your add-on with a quest helper add-on it will tell you that you are 666 points from the Stormwind border.

Below is one of my video’s of the event before the latest expansion but you can still go there now and see them, a screenshot is below of the children as I found them. Creepy!

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Their website if you want to check out more information. This also provided me with more notes and corrections that I have put into this. Original draft didn’t really
seem so unbiased as I would have liked. The Ladd School was a mental and rehabilitation hospital (I will rectify comments in later part of the blog here), 1902 to 1982. It looks like it’s been demolished now but I thought it was a nice one to pick up for a story. Rhode Island is also famous to me because of H P Lovecraft so a haunted tale for his neck of the woods sounds like a wonderful opportunity to have a nose around its tales and urban legends.

I’ve seemingly found jumbled mentions so will try and make them slightly more ordered for the purpose of the blog. Ladd School has been described as a series of ten buildings with everything from the main function of the hospital to a dental clinic, x-ray clinic which had patient records from 1968-1987, bowling alley, kitchens, and a crematorium. Overlooking the compound was a 400 foot elevated water tower amidst a group of tress. 1977 supposedly saw reports of abuse and malpractice brought against the school, two decades later the school gradually moved the patients out and it was left to rot and decay so lets see what we can get rumour mill wise?

It was not a mental institution for psychiatry or some kind of mental asylum, the were there for people that suffered disabilities which at the time were labelled under mental retardation etc. This included such things as children with ADHD, pregnant teenagers (I know don’t shoot me), sex offenders, prostitutes etc. There is nothing to suggest the ‘patients’ of these things suffered the same kind of experimental treatments as those in the mental asylums but there was cause to believe they had suffered some form of abuse by attendants. Unfortunately I didn’t see anything about the records that were kept to suggest to what extent and frequency this occurred.

Haunted? Well like any old place of medical facilities, castles and the like with long histories I guess it is not that surprising that these rumours came about. One of which I found was July 3rd, 2002 where a group of explorers headed into the nurses station and heard the sound of a dragging piano with echoing chords as it went. It suddenly stopped and they all looked at one another’s pale faces before they heard it again and promptly left.

Amongst the tales of the ghosts etc are voices, strange noises, mists and orbs oh and apparently someone had their camera smacked out of their hand. My message  here would have been maybe the ghosts or whatever are a little fed up of people trying to take a picture… hey even as spirit it’s not safe to assume they cannot be camera shy surely?

For some reason the website above also mentioned a rumour about a secret graveyard for abortions. Whilst it is likely there would be abortions on the site (or  miscarriages even) I cannot see that they would be performing the medical procedure on site, there is no records of this and as with many things of these periods the records in the cemetery don’t always get kept or created in the first place. More likely any aborted child, like most that died anyway, would be in the unmarked graves. A sad but grim fact would be that without names it’s just the most likely to occur in my mind. Of course the very practical perspective would be (okay I sound  horrible but hear me out) with a crematorium on site the thing would have been running day and night so why not just dispose of remains there?